Gravity Drop is an Android game. The goal is to protect a little straight-flying spaceship. To make it avoid its enemies, you have to create black holes by touching the screen. Black holes generate gravity, changing the ship's direction.
This project started as an exercise for an ActionScript lesson. But given the success of the game, we decided to continue to work on it, by adding new features. We also adapted it for touch tables, enabling people to cooperate, and created a web version, so that those who don't possess touch devices can still play.
I worked on this project with Colin Moinard